version 2.4 You will need to start new game(save and you can transfer your save game to new game) I found double up on field I deleted and change field numbers so you will need to start
new game. Now they are 116 buyable fields. Fields not mark you can creat new fields. Fix the 3 train stations now will eccept all. Remove the silos that has over run. Now has fermenters with tower
silos. Fix sheep wool and dirt area now wool pickup on north side of sheep barn and dirt area in front of feeder. Found objects under 2 fields removed.
In this I added cheese to sell points, walmarts, piggly wigglys, price chopper. Added fill points liquid fertilizer dry fertilizers, seeds. The GMKFC_Mod working so you now
see dry fertilier and lime. New signs for buyable fields.
version 2.0 I fix the grape issue, fix the distillers Corn it is simpler I think I have cat tails removed if more post field number. The Luzerne and clover can only be cut with direct cutter. Added 3 train storages so you don’t have to travel as far. 2 more fermenters north end. The Hub and grain storages take all crops plus grass, straw, chaff, silage. The woodchip train car takes all crops plus grass, straw, chaff, silage. The wood crusher dumps woodchips in woodchip train car You will need placeable woodchip sells place.
This map is of the Plains of USA it has alot of flat fields and some that on rolling hills. I have most of the fields buyable there is 117 marked fields. Some of fields you own and I
put in marshes in fields as they have in western states that have marshes reserved for waterfowls. Those fields need to remind player owned. It has the default crops with sugarCane with
new foliage texture and the you extra crops: oat, rye, sorghum, sudangrass, corn2, hops, peanut, cotton, tobacco, rice, millet, spelt, triticale, blackbean, luzerne, and clover. The
corn2 and sudangrass is for silage. The fill types are: compost, seeds2, cornDistillers(liquid), digestate1(feed), DistillersCorn(feed), biogas, lime, boards, emptyPallets and to many to
list. You have orchards, apple, orange, plum, pear and cherry, and Coffee orchard. I have included 4 mod Trains, CN train, Union Pacific, KCS, Missouri Pacific. I have put the 4
map01_trainSystems that is set for the default train. I have included the 4 for mod trains all you need is remove the 4 and the other 4 has a, b, c, and e you will need to remove the
letters and your set up in map. You will need to unzip the mod trains and put them in the data/vehicles folder of game. Directios to do this is with the UnzipModTrains.zip.
Note: The railroad crossing signal only work with mod trains. Have fun
Map testers: Bob Hastings,(course play), Slowboat
all farm fenceing and sheds for maps is by: sandgroper
Pioneer and dekaulb pallets textures by jb3pc4sale
other seed pallets and fertilizers by SF_unpack_me by Wellano920
Danke an alle Modder white hogs
fenceing by: (C) All Rights Reserved – Sandgroper 3rd June, 2011 added barbwire, jb3pc4sale
American Hog and cattle barns by 812famer
Union Pacific 8774 by sixgun
railroad_track_set Based on model and textures © 2016 GIANTS Software GmbH. Edited by estyx.
mobile homes DocElyoc
Autorzy:Model: GoldFoxTekstura: GoldFox Testy/Pomoc: Artek23
CBJ Midwest Modding american buildings 48x80SheepfBarn 48x82CalfBarn 50x80Barn 56x72Shop_17 72x150_Building_FS17.
Craig: Modeling Details, Texture, and Ingame 120x110FreeStallBarn LiveStockSaleBarn_FS17
Brent: Base Model
Justin: Building Dimensions and Concept
Karmarj: Steel Diffuse Textures
Calf: Unknown Source for new main farm
werksett Herzlichen Dank an Mike-Modding
If I forgot anybody I’m sorry.