Here’s update 4. This update requires a fresh game restart. Do not use an old save with this.
Adds in several user requested alterations.
Adds the ability to remove road signs, street lights and southern power poles so they are out of the way if the user customizes the map layout. Removal is via the store garage and is permanent. It will leave all the above in key areas of the map.
The maps base color and brightness has been slightly adjusted.
Adds extra detailing and painted foliage to certain areas.
Replaces field 20’s vehicle shed with a removable placeable version.
Clip distance adjusted on the vehicle shed and barns wood panels.
Fixed the flashing sign on the vehicle shop roof.
Land id 63 the roads and boundary is now free to buy.
Several areas of terrain have been smoothed.
Bale triggers have been added to the animals straw triggers.
Support for bale shredders added to the pig straw trigger.
There’s more. Have fun, this is the last update for the map until one is forced.
Here’s small update 3.
This fixes cotton sales at the farms wool trigger. Renames Bga2 and adjusts the horse pen along with a few other minor tweaks. Does not require a restart.
Here’s small update 2.
This allows use a some of the placeables from Fenton in Lakeland without showing texture path errors.
Also as requested I added a vehicle store sell trigger at Stevie’s Country Store but to see that you will have to restart the game with a new save. If you can live without the new sell trigger the other fixes/improvements do not require a restart.
Here is the small update 1 for the map it DOES NOT require a new game or restart. All you need to do after downloading this update and placing it into your mods folder is load the map in game and just save the game straight away. Exit the game and reload it. The new zip file is the exact same name so don’t mix them up.
This will fix the floating electric panel at the BGA, extend the bush draw distance for a better visual look, increase the number of animals each pen can hold to 1200 for sheep, chickens, cows and pigs. Horses are raised to 16. It also will fix the warning for sell point index 35 and finally it will fix visuals on the northern gas station.
Place the downloaded zip straight into your mods folder, load and play. I offer no support for any external mods used with this map other than my own.
The aim was to create a laid back easy to just play and relax hassle free map. The map at first glance is just this with square fields, easy missions nice fictional US country to have fun and play the game in. However I created the map with painted roads and lanes and just one small traffic spline in the northern small town of Lakeland Vale. This allows the user a huge scope of map customization using the simple in game terrain tools allowing the users to basically recreate this however they wish. Most of the farm can be removed apart from the animals and house.
The map features one farm with vehicle reset point, sleep trigger, all in game animals in custom pens complete with the Animal Pen Extension APE. The APE mod file is not included and must be downloaded separately from its source. The farm has a large capacity silo, silage clamp, manure store, workshop, diesel supply, vehicle sheds, barn sales, wool sales and farm supply point. You have 5 owned fields 4 planted ready for harvest and 1 grass. The map is seasons ready with snow mask and custom textures. AI friendly with large grass areas at field ends and the BGA has 6 clamps, sunken tip points and fast processing. The map features compost but will require a relevant global company composting plant mod like the one I released and the addition of the Global Company mod script not supplied and must be download from source and a minimum version of V220.127.116.11 is required for my mod pack. The map has a smaller forestry area and several good sized placeable areas. Diesel can be sold at both gas stations, water can be sold at the animal suppliers. Eggs can be sold at the dairy and supermarket. Water can be filled for free from the farms wind pump, horses water trough and dairy water tower.
I have not built in any Global Script productions as you can get placeables and I decided against extra fruit.
Here’s a huge big thank you to Frank, Larry and Duckzorly for help testing the map.
Have fun with the map and thank for the support, regards Stevie.